Obsidian should get on making a shadowrun game, preferably using the 2nd edition setting, just saying is all. 22 SMG, and laser RCW, the automatic weapons are all pretty horrible past moderate distances. Not specifically, but I tried to avoid equipping "outdoors" characters with inaccurate ranged weapons since, other than the minigun. Was it a conscious decision to make automatic weapons so much rarer in this game? It probably helps that it's a pretty good weapon. I was worried people would be mad about it since they didn't get a "real" Thompson, but it seems most people like it. I thought there should be an automatic laser weapon available earlier than the Gatling laser and figured a Thompson-based SMG using ECPs could be cool. Who thought up and/or designed the Laser RCW? That was a great way of including the Thompson without having. I'm assuming Joana was modeled after Christina Hendricks? JESawyer responded to hockeysteve54 2 Jan 11 Would you describe yourself as the brilliant and eloquent voice of a generation? Other than topics relating to weapons and a few of the perks, I am not the guy to ask Dead Money questions. Was the specific location of the Sierra Madre left vague intentionally? If so, why? It's certainly a break from attributing settings close to the real world. As to their beliefs, I think the actions and dialogues of their members should be the authority on that topic. You'd have to ask the original Fallout developers why the Followers use/are associated with the fleury cross. Where are the citizens of the Mojave and the Sierra Madre finding all those bear traps?Īre the Followers of the Apocalypse a Christian group? If not, what's with the cross? I never thought of that thanks spirit of christmas you don't have to be christian to celebrate the idea.
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When you highlight the "keyword" it shows the full text of the line below.Ĭhristmas is the idea of giving and reuniting with family, you jackass. I also like the presentation style used by the upcoming Deus Ex: Human Revolution. Since both need to be localized and displayed, I'd prefer a toggled option for "Brief/Verbose". Having used both approaches, which do you prefer? Some people (myself included) bemoan how vague the ME-style summarized conversation wheel approach some developers use for dialogue in RPGs as opposed to having the options given to you word for word. you won't answer this with a long explanation on why you don't celebrate Christmas, right? 10mm weapons seemed more "vaulty"/futuristic in my mind.
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Was it a deliberate decision to make 10mm weapons very common in vaults and 9mm weapons common outside of them? It felt like 10mm weapons were more military or vault-tec issue while 9mm were civilian. On another playthrough I was running around in Vault 34 security armor with Travel Light and I didn't usually feel under-protected. My 360 playthrough was completed in combat armor, reinforced mk.
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Personally, I usually play in light/medium armor (preferably with Travel Light) with pistols or rifles because I would much rather move quickly. However, those are also the enemies where being able to move quickly (to cover, or simply backwards) becomes more important since the consequences of being hit at all can be terrible. T-45d weighs more but grants +2 ST and a radiation resist bonus at the cost of -2 AG.Īgainst enemies that do large amounts of damage per shot (with rifles, higher end revolvers, or plasma weapons for example), heavy armor becomes increasingly important. the benefit maxes out at 80% reduction, so it doesn't matter whether the shot is hitting T-45d or combat armor once it gets to that point. Against many pistols, SMGs, most lasers, shotguns wielded by most enemies (meaning at well below optimal condition and nowhere near 100% skill), the DAM they do is dwarfed by the DT of both armors. The DT system in place in F:NV means that in certain circumstances, armor with a lower DT may actually be just as effective at reducing damage as armor with higher DT - and light/medium armor typically weighs less than comparable heavy armor.įor example, take T-45d and combat armor. What was the design goal behind armor classes in FNV? In all honesty, heavy armor seems to be by a large margin the best choice to me, the movement penalty being more an annoyance than anything else compared to the advantages. House doesn't care about other people and what they do as long as Vegas remains prosperous and he remains in control. "Do whatever you want as long as you don't cross me." Mr. But what are your ultimate thoughts on House?
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The Realpolitik analyses of the NCR and the Legion were outlined quite well by Marcus in New Vegas. The following is based on developer commentary and is not canon.